day #03 - 03032021


wrote a little script to make the music follow the player character, and to stop following him/her once the character passes a certain point on the x-axis, to make it feel like the music is staying with the level while you walk out of it (there is no real "level" to speak of yet, but I was curious if I could get this idea to work when I was playing around with the music yesterday) 

and also made a little devlog video to show you guys what I'm working on!  (btw - the art in the background of the game, of the psychiatrist, is a stand-in, and not mine, found it online)  

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