Made for the GDKO jam 2026, but missed the deadline.. 

Was still fun to work on though! 

Our assignment was to make something with Quick Time Events, and I discovered the TimeLine in Unity while making it, which is pretty cool. 

Character model made by hand with clay and made digital with Reality-Scan, cleaned up in Blender, and animated with Mixamo.

other credits:

"Brooklyn Street Row Buildings Low Poly" (https://skfb.ly/pCVDn) by B0rn2D13 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Bus" (https://skfb.ly/6Xwy7) by Milionna is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Iceland Landscape" (https://skfb.ly/6RUuR) by Šimon Ustal is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).


Published 2 days ago
StatusPrototype
PlatformsHTML5
Authormrtijn
GenreInteractive Fiction
Made withUnity

Comments

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(+1)

Wow the clay dudes & the game look amazing! We're of course unfortunate to see you go but I'd be happy to see more of your 3D art in the future, maybe in GDKO 2027..? 

(+1)

I got run over the first time lol

(+1)

Super cool! Well done :D

The clay models are super interesting and unique!

(+1)

Damn this could have won the round so cool you made the clay model, has a great Claymation / cinematic vibe.